Tips
If you want to go fast with this game, you must first learn how to
go slow. Forget any Dukes of Hazzard driving techniques that you
may have picked up with other arcade racing titles, because an
itchy gas or brake finger will get you into serious trouble here.
When approaching a corner, establish how deeply you can dive in
without locking up the brakes, and then get on the binders firmly
and consistently at that same spot every time around. When exiting
the turn, squeeze on the throttle gently from the apex onward and
pay close attention to any wheelspin you may be generating.
Powersliding out of a turn may feel fast, but it will only end up
costing you valuable speed on the ensuing straightaway.
Feel free to turn Traction Control on at the configuration menu
without sacrificing too much realism. The simulation overdoes it a
little with its wheelspin modeling, and the game is much too
touchy--and unrealistic--to drive with this help disabled, unless
you're equipped with a full-blown steering wheel and analog pedal
setup.
If you have the competition level set to "Real" you should stick
with the cars from teams Two through Five. These are representative
of the real-life Williams, Bennetton, Ferrari, and McLaren teams,
and, just as in real F1 racing, are the only cars capable of
winning at the higher skill levels.
Big Glitch
If you go into the pit and back into the dugout wall and press
acceloration right before you hit it, your car will be
launched.